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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 1:00 pm 
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bishop wrote:
I think making things is always more interesting than the final product.


kinda like babies?

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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 1:19 pm 
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I love that we get to live in a time when we get to practice making babies all the time without having to have babies all the time.

Bishop, I think the actual science, like actual history, gives a level of gnarl that's hard to get when you're making shit up without looking too hard. To a certain extent, we're gaining freedom from being able to do the impossible, but the more we think about how to make it plausible, the more fodder it gives us to make it weird.

Also, I loved Holy Fire. I think it's my favorite Sterling.

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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 1:27 pm 
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Joshua A.C. Newman wrote:
I love that we get to live in a time when we get to practice making babies all the time without having to have babies all the time.


FTW.

Not only that, it has become one of the core values of our society.

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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 1:52 pm 
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yeah sex sells nowadays. I hate those manipulative bastards that think they can draw attention to their product with a little sex appeal...... those..... bastards.....


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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 2:01 pm 
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George, we're going to have the header image be our dicks in a swordfight for the next episode, just for you.

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Misspent Youth: Ocean's 11 + Avatar: The Last Airbender + Snow Crash
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Oo! Let's Make a Game!: Joshua A.C. Newman and I make a transhumanist RPG—before your very ears!
The Independent Insurgency: I interview game designers & players


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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 3:46 pm 
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That's awesome. Give the head piece an angry face. and give the other one bull horns.


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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 7:55 pm 
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Rob, I think we can lead the charge this year in genital-inclusion. But cocks are so... 2006.

We need vulvae. Giant, swollen vulvae, perhaps shooting lightning at each other. And now we've got our logo!

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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Thu Aug 27, 2009 7:57 pm 
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Giant lightning vulva was going to be something I was going to suggest for the design! Now the format is ruined!

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Misspent Youth: Ocean's 11 + Avatar: The Last Airbender + Snow Crash
Shows:
Oo! Let's Make a Game!: Joshua A.C. Newman and I make a transhumanist RPG—before your very ears!
The Independent Insurgency: I interview game designers & players


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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Fri Aug 28, 2009 8:17 am 
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Okay, there's only one fair way of doing this, and it's to have penis AND vagina. I say you put a vagina in the upper right, clearly pointing towards the lower left, where you have a mighty staff of cock pointing towards it like Mars' arrow. What's it shooting? Lighting! In the middle of this exchange, is sheet of paper,die, and a microphone, illuminated by the lightning.

Wow George, good job of taking this conversation south, raping it, and making us all ashamed to have taken part.

This is why trapcast can't have nice things!


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 Post subject: Re: [Oo! Let's Make a Game!] Episode 001: What now?
PostPosted: Fri Aug 28, 2009 9:46 am 
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What's the vulva doing in your design? It seems like the cock is doing all the mightiness. I think the vulva should be shooting out the game itself, stretching as a giant die emerges.

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